#include "AIConsts.h"
Go to the source code of this file.
Namespaces | |
namespace | AIFileIO |
Classes | |
class | AIPremise |
class | AIAction |
class | AIException |
These are the 3 base classes stored into knowledge bases, input into logic processors to determine state transitions, thrown as in-game event descriptors, and action imperatives for derived AIWrapper classes.